> For the complete documentation index, see [llms.txt](https://oneshogunbusiness.gitbook.io/one-shogun-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://oneshogunbusiness.gitbook.io/one-shogun-whitepaper/gameplay/premium-and-in-game-currencies.md).

# Premium & In-Game Currencies

The game will feature a wallet system equipped to store two different kinds of currencies that support the economy of the game. These will be interconnected in order to give the player maximum control within the game’s economy and minimize transactions outside of the game app itself.

**In-Game Wallet**

The in-game wallet will handle storing both types of in-game currencies. The standard currency, consisting of Koku, Koban and Silk, as well as the premium currency $Shogun.

**Standard Currencies (Koku, Koban, Silk)**

The in-game wallet will store and keep track of the currencies as they are earned and spent. Players can acquire all three by simply playing the game. The amount collected will vary depending on several factors including province and experience.&#x20;

Players earn the following in-game currencies by these methods:&#x20;

Koku (Bales of Food): From Quests, from “dusting” unwanted cards&#x20;

Koban (Gold): From Duels, from conversion from Koku&#x20;

Silk (Boxes of Silk): From Clan Wars, from conversion from Koku Provinces also generate various amounts of each currency.&#x20;

Players can then spend these currencies on the following things:&#x20;

Converting to other in-game currency: Koku&#x20;

Purchasing booster packs: Koku + Koban&#x20;

Crafting Champions: Koban + Silk&#x20;

Upgrading provinces: Silk + Koban&#x20;

By themselves, these currencies have no value. They must to be traded into the premium currency in order to have real-life value.

**Premium Currency ($SHOGUN)**

The premium currency, $SHOGUN, is a higher form of currency that can be collected by players from exchanging the Koku, Koban and Silk that they have earned, or from rewards granted by reaching the top of the seasonal leaderboards. $SHOGUN can then be used to purchase booster packs for additional cards, to destroy/deconstruct cards, and be exchanged for real-life fiat via exchanges. The exchange rate for Koku, Koban and Silk to $SHOGUN is yet to be determined.


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://oneshogunbusiness.gitbook.io/one-shogun-whitepaper/gameplay/premium-and-in-game-currencies.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
